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⚡ AI Lessons

Dev.to · Rahul Barate
🔧 Backend Engineering
⚡ AI Lesson
6mo ago
🐞Bug Resistant Development: Fail Fast – Part 3 (Compile Time Safety)
In the last blog we talked about Data Validation attributes like Min, Range, etc. These attributes...

Dev.to · Rahul Barate
🔧 Backend Engineering
⚡ AI Lesson
7mo ago
🐞Bug Resistant Development: Fail Fast – Part 2 (💾Data Validation Attributes – Min, Range, etc.)
In the last blog post we talked about RequireComponent and OnValidate, which help you fail fast. Fail...

Dev.to · Rahul Barate
🔧 Backend Engineering
7mo ago
🐞Bug Resistant Development: Fail Fast – Part 1 (RequireComponent & OnValidate)
It’s been a while since I last posted a blog. I was busy with a few things, I had a deadline to meet...

Dev.to · Rahul Barate
🔧 Backend Engineering
⚡ AI Lesson
10mo ago
Saving Game Data in Unity — Part 4: SQLite
In the last blog, we talked about how you can store data using ScriptableObjects. ScriptableObjects...

Dev.to · Rahul Barate
🔧 Backend Engineering
⚡ AI Lesson
10mo ago
Saving Game Data in Unity — Part 3: ScriptableObjects
In the last blog, we talked about how you can store data using JSON/XML files. JSON and XML are...

Dev.to · Rahul Barate
🔧 Backend Engineering
⚡ AI Lesson
10mo ago
Saving Game Data in Unity — Part 2: JSON/XML files
Hello folks! Sorry for not posting anything over the last few weeks — I was away for Diwali holidays...
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