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⚡ AI Lessons

Dev.to · Sam Novak
🔧 Backend Engineering
⚡ AI Lesson
2mo ago
Simulation in Game Design: The Five Types and the Trap That Kills Projects
Say "simulation" to most players and they picture one of two things: the rigid cockpit of Microsoft...

Dev.to · Sam Novak
🔧 Backend Engineering
⚡ AI Lesson
2mo ago
Curves are the real game design language (and most broken games got the curve wrong)
We spend a lot of time arguing about engines, ECS, shaders, netcode. But the thing players actually...

Dev.to · Sam Novak
🔧 Backend Engineering
2mo ago
How to Validate a Game Idea in 7 Days (Before You Build It)
Most game ideas sound good in your head. Before building for months, prove the one thing that...

Dev.to · Sam Novak
🔧 Backend Engineering
⚡ AI Lesson
5mo ago
Game Balance
Game Balance Explained: How to Know if a Game Is Balanced What does game balance actually...
DeepCamp AI