HOIGS: Human-Object Interaction Gaussian Splatting

📰 ArXiv cs.AI

arXiv:2604.04016v1 Announce Type: cross Abstract: Reconstructing dynamic scenes with complex human-object interactions is a fundamental challenge in computer vision and graphics. Existing Gaussian Splatting methods either rely on human pose priors while neglecting dynamic objects, or approximate all motions within a single field, limiting their ability to capture interaction-rich dynamics. To address this gap, we propose Human-Object Interaction Gaussian Splatting (HOIGS), which explicitly model

Published 7 Apr 2026
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